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A New Type Of Cyberbully Hits Online Gaming WorldBy Sumit Kumar, Section Computer Gupshup
A new type of cyberbully known as a griefer is overtaking other forms of aggression on the Internet and in the world of online gaming, a health researcher warned.
Unlike traditional Internet bullies who work through instant messages and cell phones, griefers lurk on online multi-player videogames, harassing their victim by bullying, tormenting or thwarting other players in the game. "Griefers trap a victim and they will attack the victim through the game," Dr Sally Black, an assistant professor in health services at Saint Joseph University in Philadelphia, said in an interview. "There's torment, humiliation and belittling," she added. The world of online multiplayer gaming has grown increasingly popular as gamers adopt new roles and personalities in `massive multiplayer online role-playing games', or MMORPGs such as World of Warcraft, RuneScape and Everquest. "I personally believe these are addictive games, because you have kids playing them for many, many hours a day, and putting their lives on hold basically to play some of these, like World of Warcraft and Warhammer," said Black. "They have a strong violent nature and a lot of sexuality in them," she added. Video gamers try to break the image of a slacker Click on "Full Story" For Read This Point...
Children as young as 12 are attracted to the games and play them for hours each day. Black said the long-term effects may include aggressiveness, antisocial behaviour and acting out. The American Medical Association announced last month that it may classify videogame use as an addictive behaviour. It later dropped the issue but has called for more research on the effects of video game and Internet use, as well as a review of the video game ratings system.
Previous studies have not directly linked children's exposure to media violence with increases in aggression. Black's research on children and bullying includes a case study, currently in review, about a 12-yearold old boy whose behavior changed after he began playing a MMORPG. REUTERS
Video gamers try to break the image of a slacker It's an image Ringel knows well. A passionate gamer even as he closes in on 40, Ringel has spent his fair share of long nights playing with his friends. But now as the commissioner of the World Series of Video Games, Ringel is eager to dispel the notion of gamers as soda-swilling, junk food-eating slackers with an aversion to showers and social activity. The majority of the players who will compete in one of the handful of World Series events this year have a life, Ringel said. Even better, they have personality. "These guys, it's totally antithetical to `the lazy gamer'," Ringel said. "They're highly regimented, highly disciplined. They're into physical conditioning. They're normal people." Now in its second year, the World Series offers gamers the chance to compete in a handful of popular titles with the winners taking home thousands of dollars in prize money. TOI
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